V0.998 #2: road maps and "Which way?"
Floppatopia's roads are now real path maps: they split, join again and branch three ways, and you pick where to go. A map in the corner shows where you are, the ways you've walked stay bright, and the world map shows which roads still hide paths you haven't seen.
What's in this build
- Roads come in many shapes now: straight ones, roads that split in two and meet again, double splits, three-way spreads (some split again on every way) and Easy or Tough routes.
- "Which way?": at a split the whole road map opens big. Every way has its own colour, arrow and name. Ways you've walked before tell you what's on them (a chest, a campfire, a shop), new ways stay a mystery.
- A road map in the corner while you walk: your leader's marker slides along it, walked paths shine and the rest stay faded. Press M to make it big.
- The Tough route has stronger monsters and better loot. A side exit is a dotted, overgrown trail that leads to a secret place.
- Every road keeps the same map, and remembers the ways you've walked, so you can come back for the paths you missed.
- On the world map, new roads glow pink. A road you've cleared but haven't fully explored turns grey, and once every way is walked it gets its golden flag. The info bar shows how many ways you've explored.
- The road preview with the full map now only shows for roads you've cleared before, so new roads stay a surprise.
- The old bar of stops at the top of the screen is gone; only the road's name stays.