V0.9992 #2: better controller play and a smoother Floppa Odyssey
Floppa Odyssey plays better on a controller: Select opens the map, B closes every menu, and signs show the buttons you are using. Grass and the palace grounds are lighter to draw, and the hub loads faster.
What's in this build
- Select opens the map on a controller and closes it again. In the menu it jumps straight to the map tab. M does the same on a keyboard.
- B now closes every menu, including yes/no questions. The D-pad also moves left and right through menus.
- Signs, tips and messages show the buttons of what you are playing with: "Swim with A, dive with LB" on a controller, Space and Shift on a keyboard.
- New "Hide button hints" button in the pause menu, so controller players can hide the hints too (F1 still works on a keyboard).
- The Look tab previews an item as soon as you move onto it with the controller.
- Cutscenes only advance with A, so mashing the cap button no longer skips lines.
- Grass is drawn in smaller areas, and only the ones near you and in view are drawn, in the palace grounds and in Bramble Hill Fort.
- The palace grounds' ground effect is lighter, faraway villagers and coins rest, and the Palace Peak route is worked out once per session, so the hub loads faster.