Floppaland

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V0.996 #8EARLY ACCESSTESTERS ONLY

Floppatopia and Floppa Odyssey: new maps, new monsters and new levels

Every Floppatopia world has its own map now, battles have new monsters and much more punch, and Floppa Odyssey has two new levels, two new creatures to take over and a palace you walk right into.

What's in this build

  • Floppatopia: every world now has its own map. From the second world on, the road splits so you pick one of two paths, and a landmark stands at the back of each map: a shipwreck, a crystal mine, a pyramid, a crypt, a volcano, an ice castle and a museum full of giant frames.
  • Floppatopia: monsters have their own bodies now (frogs, bushes, beetles, crabs, jellyfish, lanterns, moles, imps, wolves, bats, owls and more) instead of looking like coloured slimes.
  • Floppatopia: 13 new monsters with one trick each. Some hide in a shell (magic still gets through), wind up a big attack (time to Guard), dig underground, call a friend, snatch your coins and run, split in two or burst when beaten.
  • Floppatopia battles feel better: heroes wind up and leap in, spells fly across, hits flash and knock monsters back, critical hits get a big orange number and shake the camera, and a beaten monster's stolen face flies home. Monsters that join in the middle of a fight now show up too.
  • Floppatopia: more than twice as many inn scenes, plus six new night events: a midnight snack raid, snoring, a nightmare, practising a move, stargazing and a pillow fight.
  • Floppatopia balance: XP now depends on the level gap, so clearing every stop no longer leaves the team far above the boss, and a friend who joins late catches up faster. Bosses are a little tougher, and coins go further: fewer of them, with pricier gear upgrades at the smith.
  • Floppa Odyssey: two new full levels, Hollow Manor behind the 20 door and Frosty Peaks on the upper floor, each with six goals, eight red coins and 100 coins. There are 88 Golden Shrimp now.
  • Floppa Odyssey: two new creatures to take over with your cap: a puffbat that glides across wide gaps and a heavy rumblerock that smashes cracked ice and walks along the bottom of lakes.
  • Floppa Odyssey: you now walk in through the palace's front doors, the lobby has more to look at, and Hazel the Hint Keeper tells you your next door and where to find a shrimp.
  • Floppa Odyssey: the camera no longer gets stuck behind walls, wall kicks are more reliable and stairs can be walked up.
  • Both modes: much lighter scenes, the game's Performance mode now also lightens both modes, and the island HUD stays off in both modes on its own.
The Floppatopia world map of Volcanic Island with a big volcano A Floppatopia battle with cinder toads and a lava snail, and a critical hit of 310 A pillow fight at the Floppatopia inn Hollow Manor, a night graveyard level in Floppa Odyssey Frosty Peaks, a snowy level in Floppa Odyssey

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